Fundusze Europejskie
Unia Europejska

Artificial intelligence-based user-content or user-user matchmaking system for multiplayer online games

GameINN project POIR.01.02.00-00-0130/16

Narodowe Centrum Badań i Rozwoju

Projekt współfinansowany przez Unię Europejską z Europejskiego Funduszu Rozwoju Regionalnego

Project summary

The main goal of the project is carry out research and developments works to design, develop and implement an intelligent, adaptable, flexible matchmaking system for mobile video games and applications which will be a significantly improved technology compared to the solutions available on the market. The project results will also respond to the market problems that has not been solved yet. The developed matchmaking system will be more complex and comprehensive than solutions currently available on the market. It will adopt advanced and modern artificial intelligence algorithms and machine learning techniques allowing for player behaviour analysis in a more comprehensive and efficient manner. It will allow to replace partially or completely simple lobby-based matchmaking providing advanced matchmaking activities required urgently by the gaming industry. The project results will be implemented in the mobile video games developed by Incuvo, mobile applications for B2B customers and by granting a license for the solution in a SaaS model. The developed matchmaking system will allow to automatize selecting and proposing suitable content for the players, in consequence increasing their satisfaction from the game.

  • Project Budget: 3 238 075.35 PLN
  • Project Time: 28 months (2017-03-01 - 2019-06-30)

About Incuvo

Incuvo is an innovative mobile game development start up created in 2011 by Wojciech Borczyk (Incuvo’s CEO, PhD in Computer Science) and Jakub Duda. Incuvo is currently based in Katowice, Poland. The company’s co-founders has been working together in game industry since 2005 and have previously created, successfully bootstrapped and sold gaming start up to City Interactive, Poland’s leading game developer and publisher. For City Interactive they built a studio of 40 people and released 15+ console titles (Nintendo DS, Wii, PS3, X360 and PC). But at one point they’ve decided to get back to their indie (a short form of "independent") roots and start a new company - Incuvo. This is how Incuvo’s flagship project Createrria was born. Createrria is a quick and easy to use platform for creating, sharing and playing games that turns making games into a game. It is targeted at gamers, not developers. Our users can create games with just a few taps without any programming skills, share them with friends or simply play other people creations. After successful soft launch in Canada and Australia, Createrria has been released worldwide.